SnappyTree by Paul Brunt, contact:
tree@paulbrunt.co.uk
| @super_eggbert
| www.paulbrunt.co.uk
Home of SnappyTree | Source Code on GitHub
SnappyTree is a procedural tree creation app designed to demo webgl and proctree.js. SnappyTree produces proctree.js JSON which can be used to generate trees client side in other web applications/games. In addition, SnappyTree also provides export options for wavefront and collada file formats so the generated trees can be used in other native applications.
SnappyTree is released under GNU General Public License, version 2
Textures from OpenGameArt.org:
All branch textures were created using Cantree
© Copyright Paul Brunt 2012. All Rights Reserved.
COLLADA is a COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications. COLLADA is managed by the nonprofit technology consortium, the Khronos Group.
Currently only the export of mesh is supported. You will need to re-apply the textures after export.
To export click the link below. Note: if you are using a browser other than Chrome you will need to rename the file after download (at least for the time being).
The wavefront file format is open and is used by many 3D graphics applications. For the most part it is a universally accepted format.
Currently only the export of mesh is supported. You will need to re-apply the textures after export.
To export click the link below. Note: if you are using a browser other than Chrome you will need to rename the file after download (at least for the time being).
Generation Time: | 0 |
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Verticies: | 0 |
Triangles: | 0 |